Reddit roundup: 18% funded after 48 hours — salvage or relaunch?

Campaign Discussion · PledgeRadar Editorial ·

u/Remarkable-Aide5093's tabletop game campaign reached 18% in its first 48 hours, with only 6% of pre-launch followers pledging, though interviews, actual-play videos and convention demos were still planned. They asked whether it could be saved.

Opinions were split between pushing on and resetting.

What Reddit users said

u/imported_commander on Reddit

Not a death sentence with actual plays and a con demo still to come; treat the rest like a live service and update every backer and follower.

Original comment
u/grabmyfinger on Reddit

6% conversion isn't bad; there just weren't enough followers. Don't spend heavily on ads, let it run, and make sure the budget can deliver if it does fund.

Original comment
u/GimliTM on Reddit

Won't back a game without gameplay videos, a posted rulebook and clear shipping costs on day one.

Original comment
u/nmacaroni on Reddit

A former games crowdfunding consultant: most campaigns that don't reach 50% in 24 hours fail. Recommends cancelling, fixing the video and repetitive copy, and relaunching.

Original comment
u/Capital-Calendar-982 on Reddit

Many campaigns crawl through the middle and spike at the end. The key question is whether you've personally messaged everyone in your network yet.

Original comment
u/ComixAsylum on Reddit

Still salvageable: campaigns usually lull in the middle and spike in the final week.

Original comment

Source: 48 Hours in, 18% funded. Is my project salvageable? (r/kickstarter)

Replies in this roundup summarize public comments posted on Reddit and are credited to their original authors, with links to the source. They are third-party opinions, not statements by PledgeRadar or its members. PledgeRadar does not verify these claims and accepts no legal responsibility for the content of community discussions.

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