Reddit roundup: why apps struggle on Kickstarter

Campaign Discussion · PledgeRadar Editorial ·

u/ChemicalPut1138, running a first campaign for an app, asked why apps are such a hard sell on Kickstarter and why the first 24–48 hours matter so much.

What Reddit users said

u/EasySwan2184 on Reddit

Most people don't want to pay for apps now, with countless free alternatives in the app stores.

Original comment
u/Murphys_Coles_Law on Reddit

Many apps are free or under $10, so with a backer discount pledges are tiny, and few people will pledge for a subscription to an app they can't try.

Original comment
u/Insane-Hippo on Reddit

Why give a stranger money for an app that may never exist when something similar is available today?

Original comment
u/indyjoe on Reddit

Early momentum from followers determines how much attention Kickstarter keeps giving you, and unfunded projects make visitors wonder what's wrong.

Original comment
u/TableCatGames on Reddit

The first 48 hours get the most attention because the project is new; then it's old news until FOMO kicks in at the end.

Original comment
u/trextar_12 on Reddit

Kickstarter promotes what brings it revenue, so marketing that drives real traffic tends to earn platform support.

Original comment

Source: Why do apps struggle on Kickstarter, and what makes the first 48 hours so important? (r/kickstarter)

Replies in this roundup summarize public comments posted on Reddit and are credited to their original authors, with links to the source. They are third-party opinions, not statements by PledgeRadar or its members. PledgeRadar does not verify these claims and accepts no legal responsibility for the content of community discussions.

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